TWILIGHT ALCHEMIST
How to Play:
Fly through the Twilight with WASD collecting ingredients.
Make potions by placing two ingredients in the cauldron and stir the pot when it starts bubbling.
Sell potions by placing the potions the customers ask for in the cards above in the window one at a time.
Have fun!
Description:
Blu is a young fairy and an aspiring alchemist who just rolled their cart into town to set up shop selling potions to the locals. They spend all morning brewing up potions, all day selling them, but at night, their true mission begins.
Blu can project themselves into the Twilight when asleep, a dark forest that exists parallel to the waking world, where they can then collect potion ingredients. However, Blu has come to this small village in pursuit of something greater, a rare flower only known to exist in the realm of dreaming in this particular region, The Bird of Twilight!
Collect ingredients, brew potions, sell to your customers, keep up with expenses, and most importantly, keep up! It's fast paced work being a traveling alchemist!
Submission for the GMTK Game Jam 2026
The countdown theme for this jam is done throughout via each section of the gameplay loop being a fast paced countdown to get through what you need to by the end of the section before time runs out adding a sense of frantic urgency to every level, also shown with in world diegetic counters counting the seconds away as you play!
Credits:
A Project by Guilded Goose Games
Art by Felicia Hill
Programming by Donovan Lewis
Research by Hayden Hilgenhold
Sound Effects by ELVGames and Pegonthetrack
"Fantasy Warrior Font" by Douglas Vautour (Burpy Fresh) is licensed under CC-BY 4.0.
Controls:
WASD: to fly through The Twilight
Left Click and Hold: to drag ingredients and potions around the shop
Esc or P: to Exit to the Main Menu
| Published | 4 days ago |
| Status | Released |
| Platforms | HTML5, Windows, macOS, Linux |
| Release date | 4 days ago |
| Author | Guilded Goose Games |
| Genre | Simulation |
| Made with | Aseprite, Godot |
| Tags | 2D, Fast-Paced, Game Maker's Toolkit Jam, Godot, Indie, Magic, Physics, Pixel Art, Short |
| Average session | About a half-hour |
| Languages | English |
| Inputs | Keyboard, Mouse |
| Content | No generative AI was used |




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